- Naturally strong at reading the fight from safer angles and supporting the team from behind.
- Adds value by creating pressure before the enemy is comfortable.
- Makes decisions through tracking the whole team shape and the next objective.
TYPE PROFILE
Shadow Hunter
BGARShadow HunterRarity★★★
Recommended role: DPS

A DPS tendency built around reading the fight from safer angles and supporting the team from behind, creating pressure before the enemy is comfortable, tracking the whole team shape and the next objective, and reacting quickly to what allies and enemies do.
FTARArmored Anchor tends to bring out your strengths.
- Can lose value when forced into the opposite tempo.
- May overuse the habit that normally feels most comfortable.
- Needs a clear reset plan when the first idea fails.
Keep the core of Shadow Hunter, but check whether the fight needs speed, patience, a wider view, or a smaller duel before committing.
Shadow Hunter tends to scan the fight through the BGAR pattern. In practice, that means the player looks for situations where reading the fight from safer angles and supporting the team from behind and creating pressure before the enemy is comfortable can create value without breaking team structure. The strongest version of this type keeps its natural instinct, then adds one short check for ally position, enemy cooldowns, and the next safe place to move.
Armored Anchor (FTAR) fits because it covers the pressure points that Shadow Hunter creates. Shadow Hunter brings a clear style to the fight, while Armored Anchor gives that style a better chance to continue after the first contact. The two types work well when they read the same timing and turn one player's action into a team-wide advantage.
This nearby type changes the preferred fighting distance, so the same tempo is expressed from a different position.
This nearby type changes the pressure style, shifting between forcing action and stabilizing before answering.